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PixelCoordToWorldCoord function is not exact

Open JorgeZehl opened this issue 2 years ago • 1 comments

PixelCoordToWorldCoord when I use this function the position in the world is not at all what it should be. Is there any way to improve the performance, maybe calibrate the camera?

JorgeZehl avatar Nov 22 '22 16:11 JorgeZehl

The PixelCoordToWorldCoord function is used in ProjectionExample, and in my testing this example works fine. If you are not getting the correct values for cameraToWorldMatrix and projectionMatrix, "3.Add Define Symbols:" setting in your setup may be incorrect.

EnoxSoftware avatar Nov 28 '22 14:11 EnoxSoftware