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Bump getrandom from 0.2.3 to 0.2.7 in /rust

Open dependabot[bot] opened this issue 3 years ago • 0 comments

Bumps getrandom from 0.2.3 to 0.2.7.

Changelog

Sourced from getrandom's changelog.

[0.2.7] - 2022-06-14

Changed

  • Update wasi dependency to 0.11 #253

Fixed

  • Use AtomicPtr instead of AtomicUsize for Strict Provenance compatibility. #263

Documentation

  • Add comments explaining use of fallback mechanisms #257 #260

#263: rust-random/getrandom#263 #260: rust-random/getrandom#260 #253: rust-random/getrandom#253 #257: rust-random/getrandom#257

[0.2.6] - 2022-03-28

Added

  • Nintendo 3DS (armv6k-nintendo-3ds) support #248

Changed

  • Retry open when interrupted #252

#248: rust-random/getrandom#248 #252: rust-random/getrandom#252

[0.2.5] - 2022-02-22

Added

  • ESP-IDF targets (*‑espidf) support #245

Fixed

  • Webpack warning caused by dynamic require #234
  • Error checking on iOS for SecRandomCopyBytes #244

#234: rust-random/getrandom#234 #244: rust-random/getrandom#244 #245: rust-random/getrandom#245

[0.2.4] - 2021-12-13

Changed

  • Use explicit imports in the js backend #220
  • Use /dev/urandom on Redox instead of rand: #222
  • Use NonZeroU32::new_unchecked to convert wasi error #233

Added

  • SOLID targets (*-kmc-solid_*) support #235
  • Limited Hermit (x86_64-unknown-hermit) support #236

#220: rust-random/getrandom#220 #222: rust-random/getrandom#222 #233: rust-random/getrandom#233

... (truncated)

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dependabot[bot] avatar Jul 02 '22 03:07 dependabot[bot]