Ashcon Partovi
Ashcon Partovi
There is so much volume, even the backups (there are multiple servers) are getting rate limited. As I said, this is a temporary solution until the new system is rolled...
Really strange, will look at the debug logs to see what's going on.
Mojang actually responded with a `204` on their username. ```json { "lastModified": 1680538842634, "url": "https://api.mojang.com/users/profiles/minecraft/Bellflower_", "response": {"status":204, "statusText":"No Content"} } ``` When I check now though, it's changed. So this...
This is interesting, though I wonder how it would handle when you `/start 0` or if the server's start time is less than the `before` filter.
`ControlPoint` needs to refactored into a generic `ControllableGoal` when implementing `Payload`. Or else they will both overlap too much with logic. Edit: Looks like I did some of the work...
Hi @tianon, @yosifkit, ready for review and workflow approval at your convenience.
We actually think this could be a bug in Bun. These errors are not from Github, we're investigating.
We haven't implemented dependency caching yet, because early testing showed `bun install` was faster than using Github's caching mechanism.
This is probably because we need to support happy-eyeballs.
Duplicate of #9658