godot-yet-another-behavior-tree
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Add unit tests for each node
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Even if there is few code in this add-on, things can be quickly complicated when composing multiple behavior tree nodes.
It is necessary to add unit tests to improve stability
- [ ] Deploy GdUnit 4 works on Godot 4 beta 10 in behavior tree project
- [ ] Code some tests !
I see two major unit test framework for Godot :
- GUT
- GDUnit 4
Both are awesome, but at the moment there are very instable for Godot 4 (beta).
I start to create my own add-on to do unit testing in Godot, with KISS in mind ! Just an easy way to run testsuites/testcases, to exploit the report. And some useful stuf to test nodes/scripts, like assertions, typed assertions, frame simulator, ...
Ok I'm a little crazy, but, yeah, l love that