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EVERTims Auralization Engine

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EvertSE: Auralization Engine of the EVERTims project

Pre-compiled application may already exist for your architecture, check the install section of the EVERTims website. The installation described here targets developers involved in the project.

Install OSX

  • install dependencies: run the ./libs/build_macos.sh script
  • Install JUCE's Projucer
  • Install XCode
  • Open ./EvertSE.jucer in Projucer, from there open the Xcode project
  • Compile the project in XCode

Externals libraries and dependencies

This software uses the JUCE C++ framework, available under both the GPL License and a commercial license. More information on http://www.juce.com.

other libraries being used:

  • Eigen (MPL2, http://eigen.tuxfamily.org),
  • Ambix (GPL v2, https://github.com/kronihias/ambix/blob/master/README.md)