EIRTeam.FFmpeg
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V1.1.0 video does not work on windows with latest stable godot (4.2.2)
The latest downloadable release does not work on windows in godot 4.2.2 and 4.2.1.
Audio works, but video results in a "blackscreen":
(sound is playing)
Using the previous release godot 4.2.2 fully works:
When building the newest godot from source v4.3.dev.custom_build [7529c0bec] the latest release works.
That is a known issue, please use the previous release as I track master.
As described in https://github.com/EIRTeam/EIRTeam.FFmpeg/issues/24, this also happens on linux.
As described in #24, this also happens on linux.
Solution is the same, current version requires godot 4.3 for the compute shader system to work.
You can also try using a compatibility renderer, with which the video plays on godot-stable on the latest release, including on Android (at least everything works fine on my minimal project)