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V1.1.0 video does not work on windows with latest stable godot (4.2.2)

Open daan-laixer opened this issue 1 year ago • 4 comments

The latest downloadable release does not work on windows in godot 4.2.2 and 4.2.1.

Audio works, but video results in a "blackscreen": image image (sound is playing)

Using the previous release godot 4.2.2 fully works: image

When building the newest godot from source v4.3.dev.custom_build [7529c0bec] the latest release works.

daan-laixer avatar May 15 '24 12:05 daan-laixer

That is a known issue, please use the previous release as I track master.

EIREXE avatar May 16 '24 02:05 EIREXE

As described in https://github.com/EIRTeam/EIRTeam.FFmpeg/issues/24, this also happens on linux.

moritztim avatar Jun 17 '24 16:06 moritztim

As described in #24, this also happens on linux.

Solution is the same, current version requires godot 4.3 for the compute shader system to work.

EIREXE avatar Jun 18 '24 06:06 EIREXE

You can also try using a compatibility renderer, with which the video plays on godot-stable on the latest release, including on Android (at least everything works fine on my minimal project)

EgrorBs avatar Jul 12 '24 17:07 EgrorBs