Dread Knight
Dread Knight
Royal Seal will get deprecated, reason is we got too many traps and not enough buffs/debuffs, plus wanted to revamp the ability in a way that it would be rather...
A Headless shouldn't be able to successfully use Whip Move against an enemy Dark Priest that has Plasma (or XatteR), therefor Plasma Field ability (passive) being usable. Using the ability...
When the active unit is out of actions (there's the "Skip turn" text above it), the right side "Skip Turn" icon should bounce left and right a bit, in similar...
When targeting an ability, the ability's icon should be showcased above the hexagon hovered (along with its frame). Similar style to #2536.
Depends on #2537 and #2536 to be implemented first. The icons added by those issues should constantly flicker between 25% and 100% visibility (ping-pong transition style).
When a unit with no more available actions (which has "Skip turn" text over it) is hovered, there should be a "Skip Turn" icon showcased above the hexagon hovered (along...
When moving the active unit, hovering a new spot should show a 10% opacity cardboard of the unit at that location. Confirming the location should cause that barely visible cardboard...
Depends on / complementary with: #2533 Direct movement related abilities should indicate the new location of active unit via 10% opacity cardboard that fades away on action confirmation.
Should have the project listed here -> https://fediverse.party/en/miscellaneous/ under "Gaming" tag. Guide: https://codeberg.org/fediverse/fediparty/src/branch/main/CONTRIBUTING.md#user-content-submitting-software
Should have AB listed on https://upcade.xyz for exposure and earning. Will probably rely on online multiplayer feature to be reinplemented.