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Tutorial 8 not working in OpenGL

Open niccoloo opened this issue 3 years ago • 2 comments
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The tutorial 8 (tessellation) doesn't render correctly when using the OpenGL backend, neither on Windows nor on Mac. It works fine with other backends.

On Windows: most tiles are not visible, and some of them randomly appear and disappear soon after. Windows 11 21H2 / Visual Studio 2022 Release x64 / CMake 3.21.3 AMD Radeon RX 6600 XT / driver version 30.0.14023.1009

Screenshot

On Mac: MacBookPro 16,1 / macOS 11.6.5 AMD Radeon Pro 5500M/Intel UHD Graphics 630 Capture d’écran 2022-07-19 à 15 16 13

niccoloo avatar Jul 19 '22 14:07 niccoloo

This could be AMD driver bug. This tutorial works properly in OpenGL mode on Nvidia, Intel, M1, Android ARM GPUs

TheMostDiligent avatar Jul 19 '22 19:07 TheMostDiligent

We tested this on AMD Radeon 6800m (31.0.12019.15004) it works fine. Can you try to update the drivers and retest?

TheMostDiligent avatar Nov 27 '22 21:11 TheMostDiligent