unity-webxr-export
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Built-in Render Pipeline Sample Incorrectly References URP Assets
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Describe the bug
In the Desert scene installed with Sample Scene - Built-in Render Pipeline, the Animator component attached to handL under the WebXRCameraSet game object references Assets/Samples/WebXR Interactions/0.22.0/Sample Scene/Models/TakeL.controller.
It seems that it should reference:
Assets/Samples/WebXR Interactions/0.22.0/Sample Scene - Built-in Render Pipeline/Models/TakeL.controller.
The same issue exists for handR.
To Reproduce Steps to reproduce the behavior:
- Install
Sample Scene - Built-in Render Pipelinevia the Package Manager. - Open the Desert scene.
- Check the assigned animator of the Animator component of the handL game object.
Unity info (please complete the following information):
- Editor version: 6000.0.023f1
- WebXR package version: 0.22.1
- WebXR Interactions version: 0.22.0
- Git or OpenUPM: OpenUPM
- Built-in render pipeline or URP: Built-in render pipeline