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Eye Index doesn't give the good value.

Open xjorma opened this issue 1 year ago • 1 comments
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Describe the bug The Eye Index node return the same value for both eye

To Reproduce place a Eye Index node in your shader, the result is the same for both eye :( image

Expected behavior The result should be different 0 for left 1 for right. This feature is needed for example to play stereo video on a 3d mesh

** Exemple** https://xjorma.itch.io/barracuda Here the video is flat it's supposed to be 3d. It works well in native. Could provide the code if needed.

**Unity info

  • Unity 2022.3.31
  • WebXR export 0.22.0
  • WebXR Interactions version: na
  • URP:

**Headset

  • Device: Meta Quest 3
  • OS: Meta Quest build 64
  • Browser: Meta Quest Browser 33.3

xjorma avatar Jun 08 '24 21:06 xjorma