Unity-Multiplayer-Tutorials
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NetworkManager.Singleton.ConnectedClients hides connected client if not server
An updated version of Unity Netcode for Game Objects does not allow clients to view connected player lists.
Client can retrieve NetworkObject using:
NetworkObject networkClient = NetworkManager.Singleton.SpawnManager.GetLocalPlayerObject();
Effects Tutorial 3, How To Make A Multiplayer Game In Unity 2021.1 - Syncing Variables TeamPicker.cs
Thank you for your help!!! It took me a long time trying to find out why clients can't change their color. This really helps me a lot! lol Have a nice day :)