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NetworkManager.Singleton.StopClient() updated to Shutdown()

Open JoeyCranberry opened this issue 4 years ago • 0 comments

Updated version of Unity Netcode for Game Objects removes: StopClient() StopHost() StopServer()

And replaces them all with: Shutdown()

Affects tutorial 2, How To Make A Multiplayer Game In Unity 2021.1 - Lobby Password PasswordNetworkManager

JoeyCranberry avatar Nov 03 '21 19:11 JoeyCranberry