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adding impulses

Open brightening-eyes opened this issue 1 year ago • 1 comments

hello, impulses can be used to have hits, explosions etc. reactphysics has the ability of applying forces/torques, but not impulses.

brightening-eyes avatar Sep 05 '24 19:09 brightening-eyes

Maybe I'm being stupid but surely you could just use rigidBody->setVelocity(rigidBody->getVelocity() + Vector3(your impulse here))?

m-doescode avatar Dec 02 '24 22:12 m-doescode