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Inverted rotation using "setAngularVelocity"

Open gennariarmando opened this issue 3 years ago • 0 comments

Using "setAngularVelocity" to rotate a body inverts the velocity applied if the body's angle is under 0.0f or above 6.2f radians, Means that negative velocity will be applied as positive and vice versa. Is this supposed to happen? Thank you.

gennariarmando avatar Aug 09 '22 20:08 gennariarmando