SampleUnityMjpegViewer
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A sample project that views Mjpeg streams in Unity3D.
First of all, thanks for this awesome demo. It's working perfectly 99% of the time. A minor issue, though definitely a snag for my usage, is when the scene changes...
Thank you for this example, it was just what I needed to use my IP camera as a texture. I did have some trouble finding a cross-platform alternative to ```System.Drawing.dll```,...
Hello, I'm testing this code in a UWP / Hololens application. Everything is ok in the editor but on Hololens the output texture is always null.