Leonard Daly (Daly Realism)

Results 50 comments of Leonard Daly (Daly Realism)

Would this be implemented as calls that allow a developer to tune the system or an event (or more) to report when certain thresholds are exceeded? The first case is...

I (Leonard) am interested in this discussion but can't really participate on Thursday (conference conflict).

Several 3D organizations are currently working on various aspects of point clouds. OGC has active work in the field. MPEG is working with some proposals. Khronos is investigating the delivery...

This might be better on Friday after people have had an opportunity to review and think about things.

Is there any interest in supporting audio? Input: audio detected and processed from the user's microphone Output: Spatialized and other browser filters

Haptics: Is there a need to control devices (output, feedback) or take inputs (control). This may be covered under GamePad WG or other specs.

@blairmacintyre: I can comment on X3D. The working group that is overseeing development of X3D is not working on compatibility with DOM. There are several things in specific that they...

> 3dformats working group (might be a Khronos thing?) @blairmacintyre: I asked Neil Trevett about this multiple times over many years. He stated that Khronos was not in the business...

@kearwood In reference to LODs, do you mean that the language should handle creation and display of LODs, or just that the language should provide the facilities to display LOD...

Please try the new Iridescence Abalone model. It is just under 10MB. You can directly view the model in SampleViewer using https://github.khronos.org/glTF-Sample-Viewer-Release/?model=https://raw.GithubUserContent.com/DRx3D/glTF-Sample-Assets/main/./Models/IridescenceAbalone/glTF-Binary/IridescenceAbalone.glb. The GLB can be downloaded for local testing...