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Possible FPS fix

Open Frouk3 opened this issue 1 year ago • 4 comments

0xB980B0(base = 0x1000)

they use "Sleep" function to compensate frame delay

Frouk3 avatar Feb 01 '24 19:02 Frouk3

Already made a way for it to work, I could make pull request for it after I'll get home

Frouk3 avatar Jan 13 '25 10:01 Frouk3

Isn't that the part the patch for W101 covers? The 2h-frame-time-drift is a numerical error.

CookiePLMonster avatar Jan 13 '25 10:01 CookiePLMonster

Probably, but in the W101 it speeds up the game if you remove the FPS cap, the nvidia shield port of MGR has the FPS bypass, but the game itself will break afterwards

Frouk3 avatar Jan 13 '25 10:01 Frouk3

Issues that i've encountered with that fix on(by removing FPS you also increase the updates for the game)

  • Some of animations are sped up(mostly Camera and QTE's)
  • Pole-arm glitch is now throws you higher than default(based on the frame rate)
  • Raiden moves faster in blade mode
  • Blade mode camera movement is also sped up
  • Some Raiden skills now a little bit too fast(which makes it op)(Falling Lightning now lands you faster)
  • Game responses a little bit faster
  • QTE requires more faster response
  • Enemies detect you faster(?)
  • FC now drains faster(?)
  • Possible crashes, freezes
  • Player input should be more faster
  • Black screen fade is now more faster
  • Some of QTE's are unplayable(you can't really do anything)(mostly blade mode interactions)

Frouk3 avatar Jan 13 '25 11:01 Frouk3