Colin
Colin
I don't think it helps, but I came up with the following for the basic annotations ```php /** * Wraps a generator that executes some action before and after suspension...
Any updates on that, since it's quite a pain to overwrite existing entities.
And limiting the affected entities in the [`Slime` class](https://github.com/pmmp/PocketMine-MP/blob/next-minor/src/block/Slime.php) itself? The `Block::onEntityLand()` already has it in its name: It's supposedly called once an entity lands on it. So every block...
Do we follow Mojang's entity save format within PM? Just asking because a save key with a comparable functionality does not exist according to the [wiki](https://minecraft.fandom.com/wiki/Entity_format).
Can be closed since #5226 was merged
Would it help if I also test with this so the PR can get merged, or are you currently busy with the work on `next-major`?
That's what I also thought at first. But it's the same in Java Edition. And it's not limited to bone meal. It's the same case with "shovels and pathways" and...
It does. While sneaking, you can also spawn mobs with spawn eggs or place e.g. either paintings or item frames.
> @ShockedPlot7560 I have looked over the original pull request and it has some issues > > 1. The code does not seem to handle input properly(when hopper is on...
> @ColinHDev I didnt know that. Its weird thats how it is supposed to work in vanilla mc It matches how the player can interact with furnaces. As a player,...