cvr-sdk-unreal
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c++ meta platform functionality, subscriptions, new GI, update build.cs
Description
Adding MetaXR Platform functionality in C++ as a component. Getting entitlement, userID and subscription context for user. Dynamically reads app id from DefaultEngine.ini file. Added game instance with MetaXR platform initialization.
Height Task ID(s) (If applicable): T-5856, T-6558, T-3188
Type of change
Note: delete the lines that are not applicable and check the boxes (add a capital "X" in the square brackets) for the type of change.
- [ ] Bug fix (non-breaking change which fixes an issue)
- [x] New feature (non-breaking change which adds functionality)
- [ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
- [x] This change requires a documentation update
Checklist
- [x] My code follows the style guidelines of this project
- [x] I have performed a self-review of my own code
- [x] I have commented my code, particularly in hard-to-understand areas
- [ ] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] Any dependent changes have been merged and published in downstream modules
- [x] I have assigned this PR to myself in GitHub
- [x] I have assigned and notified Reviewers for this PR