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Cognitive3D SDK for Unreal - Analytics for VR/AR/MR

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# Description Added SDK types for new plugins we support (MetaXR, PICO). Dynamic object components reset transform when configuring hands. Prevent export when no export directory is set. Include default...

# Description Adding MetaXR Platform functionality in C++ as a component. Getting entitlement, userID and subscription context for user. Dynamically reads app id from DefaultEngine.ini file. Added game instance with...

Your FOSSA integration was successful! Attached in this PR is a badge and license report to track scan status in your README. Below are docs for integrating FOSSA license checks...

# Description * Added Eye Tracking when using the MetaXR Plugin with the Quest Pro * Added a dropdown to Active Session View to configure fixation point offsets per headset...

# Description Updated developer key to be in its own file outside config, that way its easier to separate for version control, and its also not packaged with the game...

# Description Moved attribution key field in the project settings page. Height Task ID(s) (If applicable): T-10162 ## Type of change - [x] Bug fix (non-breaking change which fixes an...