Coding-Challenges
Coding-Challenges copied to clipboard
145_Ray_Casting - optimice performance by using square distance
when using dist only for compare, its better to use the square distance. Because otherwise quare-root needs to be calculated which is much more cpu heavy.
https://github.com/CodingTrain/Coding-Challenges/blob/2a9d68112b1aa80cbd5aa303f1d97dda7b045fde/145_Ray_Casting/P5/particle.js#L29