Cataclysm-DDA
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[Innawood] Fix scrap from hematite giving too much scrap
Summary
Bugfixes "[Innawood] Fix scrap from hematite giving too much scrap"
Purpose of change
Smelting hematite into scrap metal accidentally gave you twice as much metal as intended Fixes #78149
Describe the solution
Cut the result_mult in half
Describe alternatives you've considered
Make sure all the variant recipes of smelting hematite gives exactly the same amount of metal
Testing
Loaded up Innawwod and crafted all three variants of the recipe to check how much metal you actually get
Additional context
There are three ways to smelt hematite in Innawood: To scrap: Previously 150 scrap, now 74 scrap To lumps: 3 lumps, 2 chunks, equivalent to 70 scrap To chunks: 15 chunks, equivalent to 75 scrap
Why are you using result_mult anyways? You could just use charges to specify the amount produced more consistently.
Why are you using
result_multanyways? You could just usechargesto specify the amount produced more consistently.
I'm just tweaking what Karol1223 coded ¯_(ツ)_/¯
Whyy @Karol1223, why did you use result_mult instead of just charges? Only thing I can imagine is to better account for the amount when a single chunk of hematite can not be processed into an even number of resources.
I don't fucking know man it was over a year ago and I had minecraft steve wannabes knocking on my door because I changed blacksmithing recipes to not let them punch cars to get a whole blacksmithing setup in their garage
This sounds like it really should be using charges, maybe you confused charges and result_mult back then.
Not sure what the correct answer is here but this at least makes some improvement