Cataclysm-DDA
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Manure blocks Ranch structures from spawning in
Describe the bug
After completing the Ranch quest of acquiring 12 car batteries, I got this error message. Most likely it was just caused by one of the numerous manure piles being in the way of a wall.
Is there a way to force the game to generate the structure again? I would prefer not being stuck in the questline if possible
btw this is the debug message DEBUG : In nested mapgen tacoma_commune_junk_shop_12 in unknown object in add_mapgen_update_func on ranch_camp_49_west, setting terrain to t_wall_half (from t_grass) at (5,17) when item feces_manure existed. Resolve this either by removing the terrain from this mapgen, adding suitable removal commands to the mapgen, or by adding a suitable flag to the innermost mapgen: either ERASE_ALL_BEFORE_PLACING_TERRAIN if you wish terrain to replace everything previously on the tile or ALLOW_TERRAIN_UNDER_OTHER_DATA if you wish the other items to be preserved
Attach save file
N/A
Steps to reproduce
Throw items around areas that are marked for having structures on them
Expected behavior
I was expecting the structure to be generated over the manure, which did NOT happen
Screenshots
No response
Versions and configuration
This happened on the x64-msvc release of Gaiman
Additional context
No response
Please fill in your Versions and configuration section with the information straight from the game and do not fill it in manually.
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