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gltf model incorrect in Cesium

Open CosmosEcho opened this issue 6 years ago • 7 comments

My model: model.zip

Someone help me. What happened about my model? It looks like this. image

CosmosEcho avatar Jan 24 '19 08:01 CosmosEcho

Is it my model problem or Cesium?

CosmosEcho avatar Jan 24 '19 08:01 CosmosEcho

@CosmosEcho I would guess this is an error in the model. I haven't seen artifacts like this in Cesium before. Try debugging your model using the glTF extension for VS Code: https://github.com/AnalyticalGraphicsInc/gltf-vscode

If you are able to conclude it's a Cesium bug, feel free to reopen this issue! Or if you need other help, make a post in the forum: https://groups.google.com/forum/?hl=en#!forum/cesium-dev Thanks

hpinkos avatar Jan 24 '19 14:01 hpinkos

FYI, validated fine (a few infos). Displays in Babylon.js and Three.js. Nothing in Cesium but a gray window.

GatorScott avatar Jan 24 '19 14:01 GatorScott

Thanks @GatorScott

@lilleyse can you take a look at this?

hpinkos avatar Jan 24 '19 15:01 hpinkos

Thanks @hpinkos . I use Visual Studio Code, like @GatorScott reply. I will send it to forum. image image

CosmosEcho avatar Jan 25 '19 00:01 CosmosEcho

I think this is a bug.

CosmosEcho avatar Jan 25 '19 08:01 CosmosEcho

The model still looks incorrect in the new Model implementation 😬 image

It also seems like the bounding sphere is inaccurate, because it zooms in far below the model. I wonder if this has to do with quantization?

j9liu avatar Aug 29 '22 14:08 j9liu