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gltf model incorrect in Cesium
Is it my model problem or Cesium?
@CosmosEcho I would guess this is an error in the model. I haven't seen artifacts like this in Cesium before. Try debugging your model using the glTF extension for VS Code: https://github.com/AnalyticalGraphicsInc/gltf-vscode
If you are able to conclude it's a Cesium bug, feel free to reopen this issue! Or if you need other help, make a post in the forum: https://groups.google.com/forum/?hl=en#!forum/cesium-dev Thanks
FYI, validated fine (a few infos). Displays in Babylon.js and Three.js. Nothing in Cesium but a gray window.
Thanks @GatorScott
@lilleyse can you take a look at this?
Thanks @hpinkos . I use Visual Studio Code, like @GatorScott reply. I will send it to forum.

I think this is a bug.
The model still looks incorrect in the new Model implementation 😬

It also seems like the bounding sphere is inaccurate, because it zooms in far below the model. I wonder if this has to do with quantization?
