pac3
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OBJ loading text should obey draw distance
Could even make it less than the draw distance; 200 should be sufficient
Which loading text? The loading text in the model parts are drawn inside the model drawing code during loading, so it should be tied to the model's draw distance.
Would be great if there was a distance threshold because that text rendering hogs cpu-time and draws through objects.
In my mind I'm thinking it's a bit low priority as it doesn't show for that long. It makes sense to draw text through objects though, otherwise you wouldn't be able to read it.
It's a little messy though, I think if i were to make this today I would make it a minimal loading wheel that shows more info when looking at it directly or something.