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Will you release the results on CityScapes?

Open PkuRainBow opened this issue 7 years ago • 8 comments

Great work!

I am wondering the reproduced performance on the CityScapes. It would be great if you could share the related results.

PkuRainBow avatar Apr 16 '18 12:04 PkuRainBow

We're afraid that we're short-handed so we can't do that right now.

It shouldn't be hard. You may take a try.

Tete-Xiao avatar Apr 16 '18 13:04 Tete-Xiao

@Tete-Xiao Thanks for your quick reply. I want to try the ResNet101, but it seems that the url you provide is valid .....

http://sceneparsing.csail.mit.edu/model/pretrained_resnet/resnet101-imagenet.pth

As the official use 7x7 conv instead of the setting like below:

        self.conv1 = conv3x3(3, 64, stride=2)
        self.bn1 = SynchronizedBatchNorm2d(64)
        self.relu1 = nn.ReLU(inplace=True)
        self.conv2 = conv3x3(64, 64)
        self.bn2 = SynchronizedBatchNorm2d(64)
        self.relu2 = nn.ReLU(inplace=True)
        self.conv3 = conv3x3(64, 128)
        self.bn3 = SynchronizedBatchNorm2d(128)
        self.relu3 = nn.ReLU(inplace=True)
        self.maxpool = nn.MaxPool2d(kernel_size=3, stride=2, padding=1)

PkuRainBow avatar Apr 17 '18 02:04 PkuRainBow

@Tete-Xiao Thanks for your repo. I could reproduce the PSP to achieve 78.6 mIOU on the CityScapes with the hyperparamters you provide on my own code base.

PkuRainBow avatar May 05 '18 04:05 PkuRainBow

@PkuRainBow Hi, could you share your training configuration? I try to train PSP on CIityScapes, but get 68 mIOU. I use crop instead of resizing the image and the crop size is 512*512. Thanks a lot!

tonysy avatar May 05 '18 13:05 tonysy

@PkuRainBow Good to hear that! We're glad to know our toolbox is useful.

Tete-Xiao avatar May 05 '18 14:05 Tete-Xiao

@tonysy My crop size is 769X769

PkuRainBow avatar May 06 '18 05:05 PkuRainBow

@PkuRainBow Hi, could you share your training configuration, such as learning rate, data augmentation?

boundles avatar Jun 05 '18 14:06 boundles

@boundles We are preparing for a new work, which is simple and performs better than PSP. We will release our paper and code in the future months. Please pay attention to my git repo.

PkuRainBow avatar Jun 06 '18 09:06 PkuRainBow