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Get data of just one person during whole session (Unity 3D)
Hey, I need track just one person during the whole session. If there are more people in the camera field of view must be ignored or at least I need to know inside humancontainer which one was the original one in order to keep processing the data of this one.
Now, if we set maxPeople to 1, and there more than one people in FOV, the data of humancontainer prefabs is jumping between people in FOV.
Thank you!