Bodb Dearg

Results 54 comments of Bodb Dearg

Well spotted, looks like this one happens in the original game too.

This will be resolved by the joint stat count proposed in https://github.com/BodbDearg/PsyDoom/issues/32. Once that is fixed this ticket can also be closed.

Good callout! I think a joint count during gameplay (yours + the other player) and then a separate count on the tally screen makes the most sense. This way both...

Nice catch! Looks like it is an issue introduced by PsyDoom specifically, the problem does not happen in the original game. The problem was introduced during the conversion of 'I_DrawNumber'...

That's an odd one - nice find! Looks like it occurs in the original binary too, the code that applies the sector special doesn't check which player is getting hurt...

Thank you for the suggestion! Yes this is something that's been under consideration, will keep the issue here as a reminder.

Thank you! Saves are planned to be implemented for a future release. Please note however for now the project is on pause, see: https://www.doomworld.com/forum/topic/111024-psydoom-083-psx-doom-port-reverse-engineered-for-pc/?page=23&tab=comments#comment-2411357

Thank you, this work is scheduled for future release. Will close out ticket once completed.

Thank you, this work is scheduled for future release. Will close out ticket once completed.

Hi @Patrxgt thanks for your interest in the project, glad to hear you are enjoying. Regarding your questions: (1) There is no option for this currently but the feature will...