Bitwolf
Bitwolf
Should be noted this issue is even starting to extend to the Deck, with digital foundry complaining that rumble failed when using an external controller, I really hope this is...
Stray actually worked fine for me with steam input (it’s even required to be enabled to get PlayStation icons for some unholy reason. Game has native PS support but forces...
I still wonder how this wasn't fixed yet (assuming this is happening for everyone, even on Windows like it did for me) as i've now confirmed it effects Steam input...
> Replying to https://github.com/ValveSoftware/steam-for-linux/issues/8590#issuecomment-1246254355 Well, I sure hope its been known for awhile since I reported the issue! Jokes aside, I meant this doesn't seem to be a 100% issue,...
Wanna complicate things further? I own a steam deck, I connected my Xbox controller wirelessly to my deck and played spiderman with steam input on, and yknow what? Rumble worked....
Unfortunantly my testing has turned up mostly empty, here's what I know. My distro is Arch Linux with the KDE DE, just like the Steam Deck, my controller is the...
The only lead I have is from the [xpadneo](https://github.com/atar-axis/xpadneo) page, which lists this: "As of SDL 2.0.12, SDL introduced a new HIDAPI which can read HID devices in raw mode,...
> Replying to https://github.com/ValveSoftware/steam-for-linux/issues/8590#issuecomment-1247417919 So springboarding off of this, I might have found the issue cause, may not have, just gonna throw out a theory. Steam Input uses SDL, for...
New beta update to steam converts the input ui one to that seen on the deck (even got the battery low icon in the overlay as a bug) but still,...
Its fixed, as of today's beta, its fixed.