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A spectral visualizer that analyzes the frequencies of music and sound, written in Godot 3.1.

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New audio features were announced for 3.2: https://godotengine.org/article/godot-32-will-get-new-audio-features However, 3.1.1 RC1 was released and it seems like these features were backported to 3.1.1: https://godotengine.org/article/release-candidate-godot-3-1-1-rc-1 Although 3.1.1 is only a release...