OpenBLCMM
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Support 2-byte characters
I would love to see 2-byte character support added to OpenBLCMM, as right now I have to use the old BLCMM to edit anything related to 2-byte characters.
Hello! Apologies for this regression! Could you send that patch file over so I've got something to test against? Thanks!
Thanks, I'll have a look! I'm a bit rusty with the app so it may take a bit, but hopefully I can get something for you to test this week sometime. Cheers!