LNLib
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Does this library support intersecting light rays and NURBS surfaces?
Could you provide more details of this issue? Such as: Usage scenario description,and what‘s input data and output result.
Sorry for the late reply. I'd like to know if this library supports calculating all intersections between a given 3D ray (origin + direction) and a NURBS surface.
Inputs: NURBS surface, ray origin and direction.
Outputs include: whether there are intersections, 3D coordinates of all intersections, UV values, etc.
Currently, this feature is not supported and it will be in wish list.