Articy3ImporterForUnreal
Articy3ImporterForUnreal copied to clipboard
Added support for articy metadata in the UPARAM specifier
This allows you to restrict classes via function parameters:
UFUNCTION(BlueprintCallable)
void AddQuest(UPARAM(Meta = (ArticyClassRestriction = MyQuestEntity)) FArticyId Quest);
This works the same way as the FArticyId details widget. ArticyExactClass also functions as expected. Should I add this for FArticyRefs as well?