ArminiusTux

Results 33 comments of ArminiusTux

> I am building arm64 dependencies now, no guarantees on the release but we'll give it a try. I do not have an arm machine to test on though. Dear...

Greetings, just wanted to drop my experience in compiling the MP portion on WinARM64. The above "__rdtsc workaround" really gets the other two executables, `openjk.x86_64.exe` & `openjkded.x86_64.exe` compiled, but they...

Dear @Wunkolo, congrats on this great leap in (portable) Xbox emulation! Perhaps you could point me towards my missing puzzle piece. I forked your arm64 branch and applied your ffmpeg...

Hello @Wunkolo, well it's a (compiling) Bingo 😜: ``` $ ./xb.bat build --config=release Building configurations... Baking aes_128... Baking capstone... Baking dxbc... Baking discord-rpc... Baking cxxopts... Baking cpptoml... Baking libavcodec... Baking...

> It will still compile x64 by default. If you want to build the ARM version you have to set the build-target to the ARM64 version when building from Visual...

Here are the three failed projects (`xenia-hid-demo, xenia-gpu-shader-compiler & xenia-app`) and their two culprits (`imgui.lib & glslang-spirv.lib`): MSVC log ``` Build started at 00:47... 1>------ Build started: Project: xxhash, Configuration:...

Happy to report that I (finally) managed to compile "_FreeBARIS_" for [Windows on ARM](https://armrepo.ver.lt/?search=race+into+space). 🚀 > Currently I'm looking at the installer and also investigating if a single statically linked...

Hello @peyre, If I can be of any help - count me in.

Dear @mparson , the colours are fine: ![wipeout1](https://github.com/phoboslab/wipeout-rewrite/assets/44533868/dc751932-de76-40c6-89f4-0d9a64140766) ![wipeout2](https://github.com/phoboslab/wipeout-rewrite/assets/44533868/df43d70a-f3b7-4d20-b24a-c56209828541) ![wipeout3](https://github.com/phoboslab/wipeout-rewrite/assets/44533868/a479474e-5778-4a68-8ddb-eb4bab58228d) I'd recommend updating your [OpenGL wrapper](https://apps.microsoft.com/detail/9nqpsl29bfff).

Confirmed on Windows on ARM64 with VulkanSDK v1.4.304 (MSYS2+Clang and MSVC+vcpkg as well): ``` [778/1285] Building CXX object code/CMakeFiles/code.dir/graphics/vulkan/VulkanRenderer.cpp.obj FAILED: code/CMakeFiles/code.dir/graphics/vulkan/VulkanRenderer.cpp.obj D:\msys64\clangarm64\bin\c++.exe -DANTLR4CPP_STATIC -DCMAKE_PCH -DFS_OPENXR -DNDEBUG -DNTDDI_VERSION=0x06000000 -DROCKET_STATIC_LIB -DUSE_OPENAL -DVK_NO_PROTOTYPES...