Krzysztof Wiśniewski

Results 129 comments of Krzysztof Wiśniewski

> Also @Argmaster, try to let some other people chime in first. Me expressing my opinions does not stop anyone else from expressing their opinion, so I'll just ignore this...

- If everything requires 4 items to encase then there is much less possibility of mixing and matching stuff, instead of small changes by mixing multiple things we get huge...

Sorry but at that point you are wasting my time, you are balancing stuff for not approved features and without any transparency, re-introducing bugs we are already either aware about...

Both. Good luck with balancing that, it will be instantly broken by one, but not the other.

You know what's funny? Cactus is neither wood nor leaf. What about ditching that approach and just having `breakByAxe`, `breakByPickaxe` etc. instead of associating tools with material tags? `wood`, `leaf`...

https://github.com/PixelGuys/Cubyz/issues/1604

Some discussion about how we handle command names: https://discord.com/channels/443805812390100992/485498631156138005/1384581774679605309

How would that work tho? We would either need to have 10 number particles and align them perfectly to combine into bigger numbers, or have a particle for every number...

Noo it is supposed to be a cool effect I think

This is usually useful to indicate total damage when total damage is not available otherwise. This applies to eg. Good at modifier, but I think that generally it would be...