Alex Harker

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Thanks - very useful to know - that might also be a route to fixing some scaling stuff in IPlugAU - I will check it out when I have a...

std::round() might be better than a manual rounding/truncate

Be good to know if it is something specific to my computer or not.

This looks the same as the branch with the longer history to me, although there's a comment missing from IPlugVST3PRocessorBase.cpp (// TODO - push to GUI) which looks relevant if...

[It would be really helpful if you could split separate issues in future when there are multiple separate things to track - thanks. In this case that might have been...

There are a few reasons to put it in the legacy folder: - a lot of people previously were interested just in this object and so I'm considering making it...

This is most welcome! Before I merge can you clarify which headers this does/doesn't cover to your knowledge?

Do you realise that under the hood this will become a constant? That's one reason I don't make loads, because you can write (1 / sqrt(2)) and the result is...

That makes sense in a context of a language where optimisation to a constant cannot be guaranteed, but less so in one where it can. 2*pi twopi It's also hard...

Thanks. Whilst changes to the C++ standard generally improve consistency and platform support, FrameLib is designed to be C++11 compliant (as on the README.md). Whilst I might be persuaded to...