Vladyslav Hnatiuk
Vladyslav Hnatiuk
Hello, I can share my experience: - `crossingPenalty` works pretty well, but as you mentioned, it has a significant performance cost - `clusterCrossingPenalty` in my previous tests, either I used...
In shape connection pin intsantiation you have `new ShapeConnectionPin(shapeRef14, 2, 0.5, 0.5, true, 0, (ConnDirFlags)0);` third and fourth values are X and Y position of your pin. And fifth means...
Yes, it stays high as long as the process runs(tried to keep for 5 minutes in the last test of minimal example).