OpenShadingLanguage
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Advanced shading language for production GI renderers
### Problem Initializer lists are not allowed as function arguments, would be nice if they were, and would possibly simplify some of the MaterialX code base for OSL code generation....
### Problem Posting this as a result of [this comment](https://github.com/AcademySoftwareFoundation/MaterialX/pull/2132#issuecomment-2521359294) made by Larry. Not sure this is really a problem, but Larry thought it might be. Currently this generates a...
The documentation of `matrix()` points out that the 16-float constructor form accepts values in row major order, and the `[][]` operator accepts first a row and then a column. However...