AR.js
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VR mode iOS
Hi everyone,
I'm trying to make my app work in VR mode on my iPhone but that's the look I have when I enable this mode (with iOS 15.4.1) :
(The main problem is that the camera screen doesn't split in two screen)
That is my scene in my body tag
<a-scene
vr-mode-ui="enabled: true;"
renderer="logarithmicDepthBuffer: true;"
embedded
arjs="trackingMethod: best; sourceType: webcam; debugUIEnabled: false;">
<div class="arjs-loader">
<h1>Loading...</h1>
</div>
...
<a-entity camera></a-entity>
</a-scene>
Do you have any idea why I have this render in VR mode and what is the solution for that ?
Thanks 😄
@kalwalt @nicolocarpignoli please do you have any solution for that ?
@exagyde sorry but i have any iOS to test. Maybe other devs had before? I hope that someone else can help you.
No problem @kalwalt, I hope to find a solution too because I have nothing yet, even a simple working demo 😢 Do you have test this AR VR mode with an Android device ? Just to know if this problem is only for iOS or not