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Blazor and Babylonjs

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Does this project: [EventHorizon.Blazor.TypeScript.Interop.Generator](https://github.com/canhorn/EventHorizon.Blazor.TypeScript.Interop.Generator) Accomplish what we are trying to do here? What goals do we have that it is not able to provide?

**Description** This thread is primarily directed at @SQL-MisterMagoo but everyone is welcome to participate in this discussion. **History** I created this project because I wanted to see if I could...

- [ ] Distribute as a Nuget Package (Blazored)

- [ ] [MeshWriter ](https://github.com/BabylonJS/Extensions/tree/master/MeshWriter)(Generate letters in BABYLON meshes)

- [ ] [Amp360Video](https://github.com/BabylonJS/Extensions/tree/master/Amp360Video)

- [ ] [Support/Enable The Inspector](https://doc.babylonjs.com/features/playground_debuglayer)

- [ ] [Control Lights](https://doc.babylonjs.com/babylon101/lights)

- [ ] [Control Camera](https://doc.babylonjs.com/babylon101/cameras)

- [ ] [Sound](https://doc.babylonjs.com/how_to/playing_sounds_and_music) - - -[ ] Load Audio - - -[ ] Play/Pause/Stop Audio - - -[ ] Display Audio Visually

For example display the FPS (Frames Per Second) that the Babylonjs engine is currently at in Blazor. Blazor should have a C# method that can be called by the Babylonjs...