Lame-For-Unity icon indicating copy to clipboard operation
Lame-For-Unity copied to clipboard

iOS Build Error

Open GongHee opened this issue 7 years ago • 2 comments

AssemblyResolutionException: Failed to resolve assembly: 'NAudio, Version=1.0.6447.896, Culture=neutral, PublicKeyToken=null' Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) UnityEditor.MonoAssemblyStripping.ResolveAssemblyReference (IAssemblyResolver resolver, Mono.Cecil.AssemblyNameReference assemblyName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:264) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

GongHee avatar Apr 17 '18 04:04 GongHee

Try to change .NET API level in unity build settings.

For example for Android: File => Build Settings => Player Settings => (in Inspector) Other Settings => Optimization => Api Compatibility Level : .Net 2.0

Team-on avatar May 14 '20 19:05 Team-on

Hello! I can confirm I was able to build and test this lib on iOS, Android and Windows. It doesn't support UWP.

hippogamesunity avatar Nov 07 '21 22:11 hippogamesunity